BlogRelease notesSeptember 1, 20261.2.20260904

pop'n music support, a new take on chart difficulty bias, and faster startup

1pop'n music support

1-1Same features as the other gamespop'n music joins as the fourth game. Score import from your profile, the song list, song details, Tier Lists, the growth board, share images and friend comparisons all work the same way as the other games.
1-2pop'n class and song artYour pop'n class is calculated from records in the current version. Song art uses the official banners as-is, and songs without art get a plate drawn with the song and genre name.
1-3Song name or genre nameIn Settings, choose whether the main line of the song list shows the song name or the genre name. The other one appears smaller on the line below.

2Official artwork and DDR

2-1Official art for grades and lampsScore grades, clear lamps and Flare ranks now use the images from each game's official site instead of our own badges. The core metric badges on Home (SDVX CLASS, DDR Flare rank) use the same artwork. Their size follows your text size setting.
2-2Flare ranks down to the "+" tiersFor DDR Flare ranks, badges, the progress meter and the "next rank" display now follow the official "+" tiers (NEPTUNE+, SUN+++ and so on).
2-3DDR chart viewerAdded a full-chart overview on a single screen, footing notes, memos and image export. Memos and footing are included in backups.

3Difficulty bias, T-scores and Skill

3-1How difficulty bias is shownThe bias in song details now tells you where this chart sits within the distribution of charts at the same level. The value is the spread of scores with player skill differences removed, taken across all players. Uncleared records and extreme outliers are excluded. The song list also gained a "By difficulty bias" sort.
3-2Overall T-score alongsideThe overall T-score is now shown next to the same-level one. Charts where the same-level value cannot be produced still show the overall value. Records with a score of 0 are excluded from averages and T-scores. Reliance on external data falls naturally as our own data grows.
3-3Per-chart Skill for GITADORA and pop'nThe value and the sort in the song list now look at the chart rather than the song.

4Song list and search

4-1AND search in any orderSeparate words with a space for an AND search that ignores word order ("capp hearts" finds Cappuccino Hearts).
4-2More songs found by readingThe reading index was rebuilt for every game, so songs like these can now be found by reading.Unusual readings and Latin titles (DDR's 888, read "hachiyasoba")Ligatures (ÆTHER as エーテル)Compounds (Hypernova as ハイパーノヴァ)Spellings not in the dictionary (Bellatrix as ベラトリクス)
4-3Filter by decimal levelFilters now include decimal levels (0.1 steps for SDVX, 0.5 steps for GITADORA). The song list header is a single row: filter, search box, and the buttons on the right.
4-4Sorting Tier ListsTier Lists can be sorted within a row by Tier order or level order, and open on the table you were last looking at.

5Share images

5-1Daily results imageThe large gap to the right of the title is gone, and Flare skill and calories burned sit there now. All six share images have tighter headers.
5-2Change sizes in the previewChange text and jacket size right in the preview, and each image remembers its own setting. Even at the largest size the header is not clipped and numbers are not rounded.
5-3Layout and columnsThe results image has a Layout option (All / Challenge progress / Flare targets). Song list images open up to three columns depending on width.

6Entering past records

6-1Add records from before installCore metrics, calories burned and credit counts on the growth board can now be entered by hand for the period before you installed the app. Open it from Settings > Data, or from each tile on the growth board.
6-2Editing and CSVYou can add, edit and delete entries, and export or import them as CSV. What you enter shows up in the growth board charts and in backups.

7Speed and look

7-1Startup and tab switchingGames you turned off are skipped during aggregation, and startup preparation runs in parallelHome appears game by game, and tabs you have not opened are not built until you select themLoading large statistics data moved off the main work, reducing the stutter right after startupThe song list no longer waits for statistics to reload
7-2Visual polishAdded number count-ups, a fade when switching tabs, a ripple in the game's color and skeleton placeholders while loading. Cards and radar charts lean toward each game's color.

8Other

8-1Banner adThe banner ad now rotates every 30 seconds, and its frame no longer reloads every time you open the Friends tab.
8-2Songs with different spellingsFixed songs being dropped during sync when the official site and the app's song data spell them differently.